A RPG Campaign of High Fantasy, Magic Technology, and Frequent Death

The Master want’s us to find out where the Uni-Donk horns are coming from. Who’s importing them. Who is stepping on the boss’s turf. This is not a grand adventure. No damsels in distress to be rescued. No glory to be gained. But we have no choice… the Master has us by the stones. Literally. We are tied to soul-stones. That bastard probably caresses said stones before he goes nighty-night. We are his strung-up puppet-soldiers. For now, anyway.

See the wiki pages for campaign settings and house rules:
World Settings
Character Background Concepts
Factions

Rational Magic